SocialWorlds Publications
“Privacy Issues and Human-Computer Interaction”, in Security and usability: designing secure systems that people can use, Cambridge, MA: O'Reilly Media, 2005, p. 19--26.
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“The politics of design: Next generation computational environments”, in Computerization movements and technology diffusion: From mainframes to ubiquitous computing, New York: Information Today, 2008.
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“The national virtual observatory”, in Scientific collaboration on the Internet, Cambridge, MA: MIT Press, 2008.
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“Group information management”, in Personal Information Management, Seattle, WA: University of Washington Press, 2006, pp. 236–248.
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“Expertise Finding: A Socio-Technical Design Space Analysis”, in Expertise, Communication, and Organizing, New York: Oxford University, 2016.
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“Designing Information to Facilitate Chronic Disease Management: Clinician-Patient Interactions in Diabetes Care”, in Health Informatics: A Patient-Centered Approach to Diabetes, Cambridge, MA: MIT Press, 2010, pp. 364-406.
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“Designing for Lived Health: A Practice-Based Approach for Person-Centered Health Information Technologies”, in Designing Socially Embedded Technologies in the Real-World, Springer, 2015, pp. 357–381.
, Social regulation of online multiplayer games. University of California, Irvine, PhD Thesis, 2004.
, Resources, co-evolution and artifacts: Theory in CSCW. New York: Springer, 2007.
, Designing Healthcare That Works: A Socio-technical Approach. Cambridge, MA: Academic Press, 2018.
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